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Check out the latest version. Now a full game, not just 1 demo level. Still just for fun, but pretty awesome!
#ReplitAgent4 #threejs
Built a full 2D fighting game in @Replit . Two sessions. Under 6 hours - Sound ON 🎙️
mannyvsraymmarbuildathon.replit.appi
Desktop ONLY right now.
Three months ago? Weeks of work. Easily.
Games are harder than software. Gravity, collision detection, physics on every interaction. It eatsN
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#ThreeJS Project with:
• 2.5 MILLION animated grass blades
• 1,800+ wildflowers & poppies
• 18 procedural trees
• Fireball projectiles with explosions
• Wind, fog, subsurface lighting
and still we have smooth movements...
The secret?
Don't prompt "build me a game."
Prompt the building blocks:
→ Try "InstancedBufferGeometry" (1 triangle × 2.5M copies)
→ Try "spatial chunking with distance culling" (skip what the camera can't see)
→ Try "animate in the vertex shader, not JS" (GPU does the work)
→ Try "fake AO with smoothstep on height" (cheap but beautiful)
Know the techniques. Let AI write the code...
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Flip normals—something you don’t think about until you need it.
Source code: github.com/sengchor/kokraf
#kokraf #threejs #BuildInPublic
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Crazy effect on a 3d gallery i made for the website allthingswtf by @nikhilkamathcio made with
WebGPU #threejs
website link below 👇r
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Cooking Something With Webgpu 🗿🗿
Threejs + TSL + Typescript -> Great Combo 🚀
#threejs #webgpu #tsl #webgl #3d #creativecoding #creative #typescript0la
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Does the jpg image as texture is the best option for 3d web rendering or does it exists another better options fellow coders ? #threejs
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another experiment with three.js, this time w/ water, refracted blending, and chromatic caustics. dual-layer wave normals + fresnel/specular on top.
#screenshotsaturday #threejs #indiedev
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