From the Archives, Vol. III
Done in 2023 with @noliedotco & @iamharaldur.
Web development from scratch using native #webgl. Prismic as CMS. AWS Lambda with S3 for deployment.
A week of fishing in the East China Sea (16-22 Mar).
Continuing experiments in #threejs and #webgl to showcase our @Kpler and @MarineTraffic data. >8M points rendered seemlessly in the browser with accumulating tracks 🤯
#maps #ais #animationl
A shader-powered login form.
Start typing and watch random glowing binary digits ignite across the input.
Pure matrix energy. Fully interactive.
#webgl#react#threejs
a detailed sneak peek into the textile generator. P4: pulled-out fibers(2026)
better watch it in full screen, there are lots of tiny details
#threejs#creativecoding#webgl
From the Archives, Vol. II
Done in 2024 with @watsondg.
Custom web development using vanilla #JavaScript and #WebGL. Prismic as CMS and deployment on AWS Lambda.
Digital fashion shouldn't be flat.
I built Material Memory: a real-time haptic engine where fabrics have "physical personalities."
Silk flows. Denim resists. Linen crinkles.
Pure math + Custom GLSL + Verlet physics.
Demo: material-memory.alilinlab.com@threejs#WebGL#GLSL
Finished with new settings panel.
Now only Wallet panel left.
it's not 100% perfect as I would like it to be, but later I'll probably will change it's structure and will add more things there so ok for now.
#webgl#threejs#gamedev
In frontend, you control what users see.
In 3D, you control how the world exists.
Position, light, depth, motion — everything is intentional.
There’s no abstraction hiding complexity.
You’re not arranging elements anymore.
You’re simulating reality in real time.
#threejs#webgl
#Windows: Each new Babylon.js 9.0 release claims simplicity, yet real-world rendering stacks grow harder to reason about is.gd/NkiZuk as #WebGL meets abstraction layers that hide cost
**🕷️ WIP: Blender → Three.js live viewer**
Built a tool that streams your Blender scene straight into a Three.js web environment in real time. Camera, lights, materials, skeletal animation.
spiderthing_take_3
#Blender #ThreeJS #WebGL #3DArt #WIP #GameDev #TechArt9