smartphonefan
smartphonefan @smartphonesfans ·
3000USD Wigain XR Glass with snapdragon chip test, It support dual 16mp camera & full color screen sic waveguide. #wigain #xr #xrglass
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Best of luck
Best of luck @Bestofluck986 ·
Step into the future of XR with @YOM_Official—where immersive worlds, creativity, and innovation collide to redefine how we build, play, and connect in the metaverse 🚀�� #XR #Metaverse
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pubgragala
pubgragala @pubgragala67726 ·
Exploring the future of XR with @YOM_Official 🚀 Immersive worlds, limitless creativity, and next-gen experiences are just getting started. Step in and be part of the evolution 🌐✨ #XR #Metaverse
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松尾洋孝 | TetraSpace
松尾洋孝 | TetraSpace @HAWnmsJ5va8159 ·
本日、大阪難波にてDocDemoFesに出展しています! 弊社では、XR・空間動画を活用した体験づくりを設計しています! 今回XREAL🕶️さんの最新の機器を用いて、 他者の目線を体験するブースを設置!👀 会場に来られる方、ぜひお気軽にお立ち寄りください🙌 #DDFes #大阪 #XR #空動画 #XREQ9y
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Jaga637
Jaga637 @jaga637 ·
Exploring the next dimension of reality with @YOM_Official 🚀 Where XR transforms imagination into immersive experiences and the future feels closer than ever. #XR #FutureTech
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A Window On Tech
A Window On Tech @WindowOnTech ·
Indoor positioning systems that leverage cutting-edge technology are transforming how industries approach precision, integrating advanced tools like UWB and standards to overcome traditional limitations and enhance real-time operational efficiencies. RT @antgrasso #XR
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ForgeFX Simulations
ForgeFX Simulations @ForgeFX ·
Replying to @autodesk
@autodesk highlights how #XR is transforming construction through better visualization, stronger collaboration, and safer training. A worthwhile read for anyone thinking about the future of construction and immersive training: autodesk.com/blogs/construc… #VR #AR #MR #Simulation
Extended Reality in Construction: A Guide to AR, VR, & MR

What's in store for augmented reality (AR), virtual reality (VR) & mixed reality (MR) in construction? Explore all things XR in construction.

From autodesk.com
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Gabriele Romagnoli
Gabriele Romagnoli @GabRoXR ·
How do #XR and #AI fit together? This is one of the questions I tried to answer last week while giving a lecture at in Rotterdam. It is so messy out there that I thought about putting applications into 3 buckets: 🧱 AI used by developers to build the experience and generate objects, motion and entire worlds 👁️ AI as the vision for the experience making it possible to understand the surroundings and the user 👆 AI the user can interact with in the form of agents or when GenAI is implemented in real-time as part of the gameplay or experience For each one, I shared examples and live demos I experienced firsthand so the audience could connect the concepts to what they look like in practice. If you want to stay up to date with the latest updates in 3D XR and AI, make sure to check out the newsletter on top of my profile 😉 This helped me significantly to put some order in my simple human brain.
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